Description
Yellow panels over a deep blue frame: the handguard, the top cover and the lower plating are a saturated golden yellow, while the receiver side, the barrel and the stock keep a dark blue with pale streaks. The rear sight and a small strip near the top rail are light blue, and there are white markings and small print on the side. The hands wear black gloves with the forearms bare.
The first-person model has 5143 polygons against 1306 on the stock Galil, on 30 textures: 27 numbered sheets for the rifle plus glove, finger and skin maps around 252×123, 124×126 and 252×255. The world model comes at 4499 polygons on the 27 body sheets, where the stock one has 182; a player model is not included. Idle runs 298 frames, reload 72, draw 26, with three firing takes and no inspect animation. No sounds in the archive.
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