Description
Acid green against violet: the handguard, the top rail and the lower plating are bright green, the receiver, the stock and the barrel a deep purple with grey panel lines. Small white glyphs and stripe marks sit on the side plate, and a light grey insert breaks up the rear. The hands wear black gloves over a tan sleeve.
The first-person model runs 5159 polygons where the stock Galil has 1306, on 31 textures: 27 numbered sheets for the body, one 512×512 sheet with the colour work, and glove, finger and skin maps. Player and world models follow at 4499 and 4559 polygons against 182 on the stock pair, and the player model ships with its idle sequence left unnamed. Idle runs 378 frames, reload 73, draw 27, with three firing takes and no inspect animation. Seven sounds come with it: two shot takes at the usual path and bolt, magazine and draw handling in a csgo subfolder.
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