Description
Bright orange over black: the handguard, the receiver side and the stock are orange with a faint wavy grain running through them, while the top rail, the pistol grip and the magazine stay black. Cut-outs in the side plate show the black underneath. The hands are in black gloves with the forearms bare.
The first-person model is built on 8577 polygons against 1306 on the stock Galil, and uses only two textures, both 512×512: one sheet for the rifle and one for the hands. The world model comes at 6797 polygons on the same rifle sheet, against 182 on the stock one. Animations cover reload at 127 frames, draw at 28 and three firing takes; the first sequence is left with the name of the animation pack instead of idle. No sounds and no player model in the archive.
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