Description
A painted beast wraps the rifle: an orange and yellow head with a wide open jaw sits over the dust cover, purple and magenta limbs run down the side, and blue and teal streaks carry back across the stock. The strokes are hard-edged and outlined in black, and the paint covers the magazine and the handguard as well, leaving only the front sight in plain metal.
View model at 5159 polygons on 76 bones, against 1306 on the stock first-person Galil, on 31 textures: 27 rifle sheets up to 880×184, a 512×512 map and separate glove, finger and skin maps. A world model at 4559 polygons comes with it; there is no player model and no sounds in the archive. Animation covers idle, draw, reload and three firing takes.
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