Description
Red marbling runs the length of the rifle: smoky swirls over the handguard and the magazine, a flat glossy red on the receiver side and the stock, black left along the top rail and the rear sight. The muzzle cap and the front sight are painted red as well. The hands wear black gloves over a tan sleeve.
The first-person model carries 5159 polygons against 1306 on the stock Galil, spread over 31 textures: 27 numbered sheets for the rifle body, a 512×512 sheet with the author tag, and separate maps for the glove, the fingers and the skin. The world model repeats the same paint at 4559 polygons where the stock one has 182; a player model is not included. Idle runs 378 frames, reload 73, draw 27, with three firing takes; there is no separate inspect animation. Seven sounds come with it: two shot takes at the usual path and bolt, magazine and draw handling in a csgo subfolder.
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