Description

Anatomy drawn over the rifle in three colours. White bone-like plates cover the magazine and the lower receiver, red ribbed segments run along the dust cover and the front of the handguard like exposed muscle, and the black beneath them is a fine woven weave. A round red bead sits on the receiver where a selector would be. The hand is in a heavy black glove with a padded back and a wrist strap.

View model at 5175 polygons against 1306 on the stock first-person Galil; the player and world models are 4499 each. The rifle is mapped part by part across 27 sheets of uneven size, from 28×385 for a thin edge up to 880×184 for a long panel, with the glove at 512×256 and the skin at 512×512. The idle runs 298 frames, long enough to play as a handling animation on its own; reload, draw and three firing takes follow the usual pattern. Seven sounds: the two shot takes plus bolt, magazine and draw handling.

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