Description

Magenta and violet run along the dust cover in ribbed bands that split into cyan and red at their edges, the way a badly registered print does. A hollow triangle sits on the receiver above the magazine well, small glyphs and brackets are scattered around it, and cyan digits run down the barrel shroud on a black ground. The lower half of the body stays dark, so the colour is concentrated up top. Black glove on the grip hand.

View model at 3647 polygons against 1306 on the stock first-person Galil, on eleven textures: eight 512×512 sheets for the rifle and glove, finger and skin maps. Player and world models are 3019 polygons each on a single 512×512 sheet. The animation set includes an inspect take of 138 frames alongside idle, draw, reload and three firing takes. Models only in the archive: no sounds and no buy-menu icon.

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