Description
Yellow and orange spray covers the rifle, with pale skulls painted over the receiver and the magazine and violet shadows filling the recesses. A row of brass cartridges lies along the top of the body, and the front of the dust cover carries a black-and-white stripe. The arms are different from the usual ones: an olive sleeve reaching past the wrist and a brown leather glove on the hand.
One file in the archive, the view model, at 25307 polygons against 1306 on the stock first-person Galil, close to twenty times the stock number. Three textures do the whole thing: a 512×512 sheet for the rifle, another 512×512 for the sleeves and hands, and a 256×128 map for the cartridges. Animations cover draw, reload and three firing takes; the idle is a single frame. No player or world model and no sounds.








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