Description
Red and black blotches run across every part of the rifle, including the scope tube, its turrets and the wide bell at the front, whose inner face carries the same spots. The blotches have soft edges and change scale from part to part, so the receiver reads coarser than the barrel. The lens sits pale grey against all that red, and the hand on the grip wears a black glove.
A rebuilt rifle rather than a repaint: 10832 polygons in first person against 1214 on the stock G3SG1, on four 512×512 sheets for the receiver, grip, handguard and magazine, plus the stock maps for skin, glove and fingers. Player and world models follow at 8164 and 8486 polygons on the same four sheets. Reload runs 91 frames and draw 26, shorter than the stock takes; there is no inspect animation and no sounds in the archive.
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