Description
A rifle built out of flat plates and painted deep blue, with violet shading spilling across the receiver and orange strips marking the edges of the sight block. A green screen with a radar pattern sits on the left side of the body, red indicator bars run along the top rail, and a short black cylinder with a glassy lens stands off to the right instead of a normal scope. The barrel is a long ribbed bar. The hand on the grip wears a black fingerless glove and the forearm is bare.
View model at 3263 polygons against 1214 on the stock first-person G3SG1, with the whole rifle on one 512×512 sheet. The archive ships three view models: the default one and separate male and female variants, at 3263 and 4009 polygons, differing only in the hand meshes and their maps. Player and world models come in at 2041 polygons each on the same sheet. Animations cover idle, two firing takes, a 100-frame reload and the draw; there is no inspect. Four sounds: the shot plus draw and magazine handling under their own names.
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