Description
A matte black rifle whose barrel is swallowed by a thick integral suppressor, wide enough that its muzzle reads as a large dark ring in the middle of the screen. The scope sits low on a side mount with a shiny lens, a small knurled turret on top of it, and the folded iron sights still in place underneath. The receiver and pistol grip are smooth plastic without markings. The hand wears a dark fingerless glove and the sleeve is sand-coloured.
View model at 5141 polygons on 30 bones, against 1214 on the stock first-person G3SG1; player and world models are 2741 each. Textures are cut per part rather than onto one sheet: 512×498 for the receiver, 512×495 for the body, 696×325 for the scope, 264×421 for the magazine, plus smaller maps for the stock and the suppressor shroud, with the stock hand maps left untouched. Animations run idle, two firing takes, a 74-frame reload and a 33-frame draw, with no inspect. Five sounds: two shot takes, the bolt pull and magazine in and out.
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