Description
A plain repaint of the factory rifle: the handguard, the stock and the top of the barrel go flat grass green, while the receiver, the pistol grip and the magazine stay black, so the two-colour split follows the parts rather than a pattern. The scope body is untouched black with a blue lens. Green also covers the small block ahead of the front sight.
The first-person model keeps the stock geometry at 1214 polygons and the stock texture set of eleven maps, from a 256×32 body strip to the 64×64 scope knob, so the change is in the paint alone. Player and world models come along at 158 polygons on one 256×64 sheet. Animation timings are the stock ones: an 11-frame idle, a 141-frame reload, a 31-frame draw and two firing takes, with no inspect. No sounds in the archive.
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