Description
A hunting version of the rifle with no paint scheme: polished dark steel on the receiver, the barrel shroud and the scope, and warm brown wood on the handguard, the cheek piece and the butt. The scope sits low over the receiver on a claw mount, and the selector markings show up in red on the left side. The hands are bare with a black fingerless glove on the wrist.
One first-person model at 24706 polygons against 1214 on the stock G3SG1, spread over thirty textures: numbered sheets of 600×400, 700×300, 800×200, 400×600 and 552×552, a 384×768 scope map and three 512×512 maps for the arm, fingers and glove. The idle take runs 298 frames, reload 116 and draw 26, with two firing takes; there is no inspect animation and no player or world model. Six sounds cover the shot, the draw, magazine in and out and the slide in both directions.
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