Description
The scope, the mount and the barrel shroud stay black, and the colour is kept to the middle of the rifle: a grey-green panel over the receiver with red blocks and yellow marks printed across it, and small text along the edge. The stock keeps a dark finish with a red band where it meets the receiver. The forearm is bare, the fingers on the grip pale.
Player, view and world models ship together. The first-person model runs 3478 polygons against 1214 on the stock G3SG1, on twelve 512×512 sheets plus two 1024×256 strips and a 32×32 scope map; the player and world models share one 512×512 sheet at 2850 polygons. Reload takes 141 frames, draw 31, and there is a 133-frame inspect animation, which not every skin carries. The archive also brings a buy-menu icon and a replacement shot sound.
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