Description
Matte black over the whole pistol, with a thin gold line traced along the lower edge of the slide and around the frame, and a small gold emblem set into the flat of the slide above the grip. The trigger and the safety catch pick up the same gold, everything else stays dark, and the only highlight comes off the top rib. The hands wear the stock black fingerless gloves.
View, player and world models, all on a single 512×512 texture, pist_deagle.bmp, with the stock hand textures alongside it in the view model. The view model reads 10817 polygons on 44 bones against 1053 on the stock first-person Desert Eagle; the player and world models are 8120 each. Sequences: a 218-frame idle, two firing takes, a 242-frame empty-magazine take, a 54-frame reload and a 27-frame draw. No inspect animation and no sounds.
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