Description
The pistol is polished bare metal from the muzzle to the grip, bright enough that the slide catches a highlight along its whole length. Fine milled ribs run down the barrel shroud and across the rear of the slide, the frame carries small engraved lettering, and the hammer, trigger and front sight are left dark against the silver. The hands wear the stock black fingerless gloves.
Full set: view, player and world models, plus a matching pair for the riot shield in models/shield. The view model reads 1980 polygons on 43 bones against 1053 on the stock first-person Desert Eagle, on three 512×512 textures — slide.bmp, parts.bmp and body.bmp. Player and world models come in at 1384 polygons each. Sequences are idle, two firing takes, firing on an empty magazine, a 66-frame reload and a 31-frame draw; the shield view model adds shield_idle, shield_up and shield_down. No inspect animation and no sounds.
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