Description
Pale grey and white body with orange-red koi markings spilling along the slide, thickest near the muzzle and broken into spots further back. A red arrowhead shape sits on the frame under the ejection port, and the grip and the magazine well go dark. The hands wear plain black gloves.
View model at 10817 polygons against 1053 on the stock first-person Desert Eagle, using a 512×512 gun sheet plus glove, finger and skin maps. Player and world models are built differently: 8591 polygons each on a single 512×512 sheet of their own, and the player model idles over 30 frames rather than the usual two. No sounds in the archive.
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