Description
The name promises ultraviolet, but the blade is plain dark steel: a matte grey-black face with a fuller running most of its length and a small slot near the point, and the only violet on the knife is the collar between the guard and the grip. The guard keeps the ring by which a bayonet slides onto a rifle barrel, and the hands are the game’s own black gloves.
The view model holds 2,879 polygons against the stock knife’s 1,040, on 38 bones, and sixteen textures split the work. Three of them are the stock hand maps under the porter’s file names; the rest are separate pieces of the knife, among them 1024×177 and 1024×194 strips for the two faces of the blade, a 1024×94 strip for the spine and a 152×641 map for the ring. There is no chrome map. The idle runs 150 frames and every attack 28. What other players see was rebuilt too, at 2,202 polygons where the stock third-person knife has 112, and the nine knife sounds ship with the archive. Nothing replaces the dropped knife, so on the ground it stays standard.
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