Description
Acid green skulls are tiled across a near black blade, printed flat like wrapping paper and running all the way to the point without regard for the fuller underneath. The guard is left grey, ring and all, that ring being how a bayonet slides onto a rifle barrel.
The view model holds 2,879 polygons against the stock knife’s 1,040, on 38 bones, and the pattern is split across sixteen textures: 1024×177 and 1024×194 for the blade faces, 1024×94 for the spine, 152×641 for the ring, 272×468 for the grip, with the smaller files taking the fittings and the hand. There is no chrome map. The idle runs 150 frames, the draw and each swing 28. What other players see was rebuilt to 2,202 polygons where the stock third-person knife has 112, and nine knife sounds ship with the archive. Nothing covers the dropped knife, so on the ground it stays standard.
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