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CS 1.6 ModelsBayonetBayonet | Electronic
Bayonet1 / 5

Description

The blade is black with a line of small yellow contacts running along both edges and a band of etched rectangles in the middle, laid out like the pads and components of a circuit board. The grip carries the same yellow dots at the guard, and the ring on that guard is the part a bayonet slides onto a rifle barrel by.

The view model holds 2,879 polygons against the stock knife’s 1,040, on 38 bones, under sixteen textures rather than a single sheet. Each face of the blade gets its own 1024-wide strip, 1024×177 on one side and 1024×194 on the other, the spine gets 1024×94, and the ring a 152×641 map; the hands keep the stock game maps at 252×123, 124×126 and 252×255. No 64×64 map is present, so nothing fakes a mirrored sheen on the metal. The idle runs 150 frames, every attack and the draw 28. The third-person model was rebuilt to 2,202 polygons where the stock one has 112, and nine knife sounds are in the archive. There is no dropped-knife model, so on the ground it stays standard.

Bayonet | Electronic

Bayonet
Download · 2.2 MB
File size
2.2 MB
Date added
Sep 6, 2026
Author
DHE
Polygons
2,879
Textures
16
Animations
8
Animation
Automatic (plays by itself)
Custom animations
Yes
Dropped weapon (w_)
No
Third-person model (p_)
Yes
Sounds
Yes (9)
HUD icon
No

Author

DHEAuthor

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