Description

Despite the cs_ prefix there are no hostages here: it is a driving playground. A vast flat plain of rippled sand sits inside plain walls under a red-mesa skybox, dotted with a few pale apartment blocks with ladder shafts, a jeep, a truck and a bus-like carriage that can actually be driven, a tower crane striped in hazard tape, and a pool of water in one corner. The frames show mostly open ground: buildings stand far apart, and the space between them is bare sand.

The plain covers 8064 × 8080 × 1804 units, a footprint far past de_dust2, drawn with 7805 faces and only 41 textures. Fourteen CT spawns against sixteen T seat thirty players. There are no hostage or rescue zones, and buy zones are not mapped either, so the engine places them at the spawns. Four drivable vehicles are the core of the map, backed by two ladders and one water volume. The archive also ships two of the .wad texture files the map is built against.

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