Description
Author work on a black base: turquoise and magenta strokes swirl across the receiver and run down past the magazine tube, thin cyan lines trace the edges, and the perforated heat shield over the barrel is painted the same turquoise with a fine dotted pattern. The stock keeps a cyan speckle along its lower edge.
The first-person model holds 4181 polygons against 1157 on the stock one, and the player and world models 3149 each. Twenty-seven sheets in odd formats, from 132×920 on the barrel halves to 960×254 on the widest panel, with a 492×493 shell map on the view model. Three sounds: the shot, the draw and the reload. No inspect animation.
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