Description
Snakeskin in green runs along the receiver, the handguard and the barrel shroud: dark scales in the shadowed parts, bright acid green where the light falls. The bolt, the rear sight and the stock stay black, and the front bead sits above the vent rib unpainted.
Stock geometry with new textures: 1157 polygons on the first-person model, the same count the original carries, and six small sheets for the gun — the body at 256×128, the barrel at 256×64, the stock and the handguard at 128×64, the sight at 128×32 and the shell at 64×32. Player and world models come with the same set. The archive holds one sound, the shot. No inspect animation.
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