Description
A port of the CS:GO finish. Bands of red, orange, yellow and green flow along the top of the gun, following the barrel and the magazine tube and spilling over onto the front of the receiver, where the colours fold into each other like layers of paint. The rest of the body is matte black with a grey rail and dark sights, so the stripe reads as a single bright line seen from the shooter’s eye.
View model at 4181 polygons against 1157 on the stock first-person XM1014, on 44 bones; player and world models at 3149. Thirty-one textures on the view model, with the body split into more than twenty sheets — the largest 960×254 — and the shell at 492×493. Animation covers idle, two firing takes, a draw and a reload in start, insert and finish parts, without an inspect take. The three models sit at the root of the archive; no sounds and no HUD icon are included.
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