Description
Digital camouflage in grey, white and pale olive covers the receiver and the handguard, laid out in square pixels. The barrel shroud carries a softer, blurred version of the same pattern, the stock is painted to match, and the bolt and the trigger group stay black.
Stock geometry under a new coat: 1157 polygons on the first-person model, the count the original carries, over the six original sheets — body 256×128, barrel 256×64, handguard and buttstock 128×64, rear sight 128×32, shell 64×32. Player and world models are included. No sounds in the archive and no inspect animation.
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