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CS 1.6 ModelsScoutSSG 08 Hyper Beast
Scout1 / 6

Description

An SSG 08 build for the scout slot that replaces the first-person, player and world models. The rifle is split across 38 small texture sheets of uneven sizes rather than a couple of large ones, with a separate 512×512 map for the scope body and a 256×512 map for the optic. The hands run on their own glove, finger and skin maps signed by the author.

First-person model at 4772 polygons against 1126 on the stock scout, on 43 bones; the player and world models both come in at 4172 against 541. Animations are idle, draw, reload and two firing takes, with no inspect. Seven sounds ship: the shot at the stock path, and bolt, magazine and draw takes kept in their own folder so the model calls them without touching the stock files.

SSG 08 Hyper Beast

Scout
Download · 4.1 MB
File size
4.1 MB
Date added
Oct 18, 2026
Author
NEO
Polygons
4,772
Textures
41
Animations
5
Animation
Automatic (plays by itself)
Custom animations
Yes
Dropped weapon (w_)
Yes
Third-person model (p_)
Yes
Sounds
Yes (7)
HUD icon
No

Author

NEOAuthor

Tags

  • #HD1183
  • #New sounds812

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