Description
The SSG 08 rifle on the Scout slot, built on a heavy mesh and rigged with the GIGN arms texture, so the hands read as the counter-terrorist side rather than the usual gloves. First-person, player and world models are all in the set.
View model at 30978 polygons against 1126 on the stock Scout, with player and world models at 13551 each — a count high enough to be worth checking against your own frame rate. Four textures: the body and a second scope sheet at 512×512, the main scope map at 384×768, and 512×512 for the arms. Idle, draw, a 128-frame reload and two firing takes. No sounds in the archive.
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