Description
The bolt-action SSG 08 from CS:GO put in the scout slot, with all three models replaced: first person, player and world. The rifle sits on two 512×512 sheets plus a tall 384×768 map for the scope body, and the hands keep their own glove, finger and skin maps rather than borrowing the rifle texture.
First-person model at 4728 polygons against 1126 on the stock scout, on 74 bones. The player model is the heavy one here at 13551 polygons, the world model at 4128 against 541. Animations cover idle, draw, reload and two firing takes, with no inspect. Twenty sounds ship in the archive: the shot, bolt work and magazine handling for the rifle, plus a set of pistol takes and a movement take that land on stock sound names.
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