Description
An SSG 08 for the scout slot with the first-person, player and world models all replaced. The rifle body is broken into 38 texture sheets of assorted sizes, the scope taking a 512×512 map of its own, and the hands keep the stock glove, finger and skin maps at doubled dimensions.
First-person model at 4772 polygons against 1126 on the stock scout, on 43 bones; player and world models at 4172 each against 541. Idle, draw, reload and two firing takes are present, inspect is not. The archive carries seven sounds, six of them bolt, magazine and draw takes under a folder of their own, with the shot on the stock path.
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