Description
The Predator from the films: a tall figure with green scaly skin mottled in yellow, brown plate armour on the thighs, shins and forearms, and a mane of black dreadlocks weighted with metal rings. The back view shows a wrist gauntlet on each arm, a harness of straps and pouches across the shoulders, and a loincloth of leather panels. The other frame is a profile of a different model in the archive, wearing a bio-mask over the face and carrying a rack of long white spines down the arm and hip.
Four models fill the arctic, guerilla, leet and terror slots, so the whole terrorist side changes and the counter-terrorists stay stock. Three of the meshes sit at 1,614, 1,614 and 1,811 polygons and the fourth at 3,214, against 800 in the stock player model, all on 36 bones. Seven textures dress them, the largest at 512×512 and 512×510, down to a 268×46 strip. Each carries 111 animation entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites ship with them, and the archive holds nothing besides the models.
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