Description
Soldiers in a skull balaclava: a grey painted jaw and orange eye slits over a black hood, with a knitted sweater on the torso and knee pads over camouflage trousers. One frame wears a tan plate carrier with square magazine pouches, a radio clipped to the shoulder and desert digital camouflage on the legs; the other is the same rig in black, with shotgun shells and three magazines across the chest and grey-green digital camouflage below the belt. Both wear low hiking-style boots and clawed black gloves.
Four models fill the arctic, guerilla, leet and terror slots, so the whole terrorist side changes and the counter-terrorists stay stock. The meshes run 5,332, 5,508, 5,752 and 6,088 polygons against 800 in the stock player model, on 30 bones. Fifteen textures dress them, from a 148×75 strip up to sheets of 512×512, 356×512 and 488×552, so parts of the kit are painted at close to full detail. Each carries 111 animation entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive holds nothing besides the models.
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