Description
A damask print in ochre and olive runs along the receiver and down the magazine: leaves and curls repeat the way they do on upholstery fabric, and the paint has been rubbed thin at the edges so the metal shows through. The bolt cover, the wire stock frame and the sights stay dark, which leaves the pattern as the only bright thing in the frame.
The first-person model carries 4176 polygons against 1034 on the stock MAC-10, on six 512×512 sheets for the gun plus separate maps for the glove, the fingers and the skin. Its animation set has idle, draw, reload and three firing takes, and an inspect sequence on top of that. The player and world models run 3306 and 3056 polygons on one shared sheet, and the archive also carries the firing sound and a HUD icon.
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