Description
A matte black body covered in a fine dot screen, with bright blue lines tracing every edge and panel seam as if the outlines were lit from inside. The same blue runs down the magazine and marks the front sight, while the trigger guard and the bolt cover stay black with only a thin glowing border.
The view model holds 5292 polygons on 50 bones, against 1034 on the stock first-person MAC-10. Twenty-six textures do the work, mostly narrow strips for the panelled receiver, with skin, finger and glove maps at 248×250, 120×126 and 248×123. Player and world models come at 4692 polygons each, the player file still named p_tmp.mdl inside. Idle, reload, draw and three firing takes make up the animation, the idle at 307 frames, and five sounds cover the shot, the draw, the bolt and the magazine.
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