Description
Street clothes with a raid jacket over them: a blue pullover with FBI in tall yellow letters across the back, loose khaki cargo trousers with flap pockets at the seat and thigh, a brown leather belt and brown shoes. The head is bare, with short dark brown hair and no helmet or cap, and the hands are bare too. The blue cloth is painted with soft creases and a slight sheen rather than a woven texture, and from the side a pale grip shows at the chest, sitting where a shoulder holster would be.
Only the sas slot is replaced, so one of the four counter-terrorist types changes and the other three keep their stock models, as do all four terrorists. The mesh runs 784 polygons against 800 in the stock player model, so the geometry is the stock one and the work went into the paint; it sits on 52 bones. Two texture maps cover everything, 512×512 and 128×128. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites, and the archive holds the model file and nothing else.
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