Description

The gradient runs from yellow at the base of the blade through pink to violet at the point. The rest of the knife stays dark, and the guard keeps the ring by which a bayonet is fitted onto a rifle barrel.

The view model holds 3,406 polygons against the stock knife’s 1,040, on 38 bones, a light build that leans on its textures rather than on geometry. There are five of them: the blade at 512×512, a 64×64 chrome map, which is how GoldSrc fakes a mirrored sheen on metal, and the stock game maps on the hands. The idle runs 150 frames with an inspect in it. The archive ships the view model alone, so in other players’ hands and on the ground the knife stays standard.

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