Description
The blade is dark, close to black, with the pale traces and contact pads of a printed circuit running across it. The guard keeps the ring by which a bayonet slides onto a rifle barrel, and the handle is ribbed.
The view model holds 22,540 polygons against the stock knife’s 1,040, on 38 bones. Four textures cover it: 512×512 each for the blade, the glove and the sleeve, plus a 64×64 chrome map, the trick GoldSrc uses to put a mirrored sheen on metal. The idle runs 150 frames with an inspect in it. The archive ships the view model alone, so in other players’ hands and on the ground the knife stays standard.








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