Description
The body is a single deep teal, darker on the stock and lighter where bright turquoise triangles are cut into the handguard and the magazine. Thin white outlines trace the edge of the stock and the rear plate, a small red label sits under the ejection port, and the sight and rail keep the same green as the frame.
Rebuilt geometry: 3296 polygons in first person and 2664 on the world model, against 1536 and 742 on the stock UMP45. Two dozen numbered sheets carry the paint, the widest above 1100 pixels, which is why the faceted panels hold their hard edges. Animation set runs a 351-frame idle, an 83-frame reload, draw and three firing takes, with no inspect. The archive also brings seven sounds: two under the stock names and five more in a separate folder for the reloading steps.
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