Description
A sabre-tooth skull drawn in white and grey ink sits on the side of the receiver, jaws open above the trigger group. Turquoise runs in broken bands along the top rail, across the handguard and down onto the magazine housing, where three arrows point forward; the rest of the body stays dark, and a small paw print is stamped on the plate behind the sight.
The port carries a far heavier mesh than the original: 3316 polygons in first person and 2630 on the world model, against 1536 and 742 on the stock UMP45. The paint is split across more than twenty sheets, several of them over a thousand pixels wide, so the ink work holds up close to the eye. The player model in the archive is a 139-polygon stand-in on a single 256×128 sheet. Idle runs 351 frames, and the set closes with reload, draw and three firing takes, without inspect. No sounds.
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