Description
Sand-coloured panels sit on the receiver and the shoulder of the stock, worn thin at the edges where the black underneath shows through. A white plate on the flat of the body carries a black hand-drawn mark, and a red strip runs along the top just behind the front sight. The stock, the grip and the magazine stay black. The hands are a different rig from the stock one: a bare forearm with visible skin shading and a short black glove that ends at the wrist.
The archive holds the first-person model alone, so the player and world models stay as the game had them. It runs 7689 polygons against 1536 on the stock first-person UMP45, over 63 bones instead of 43, on two 512x512 sheets — one for the weapon, one for the hands. The animation list is short and stock-shaped: an 11-frame idle, a 117-frame reload, a 28-frame draw and three firing takes of 17 frames each, with no inspect. No sounds.
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