Description
The gradient sits on the exposed metal only: the top of the receiver, the charging strip and the block around the rear sight run from orange through crimson into violet, with the colours shifting along the length rather than across it. Everything the plating does not cover — the stock, the grip, the magazine and the long body behind the sight — stays plain black polymer. The hands are in black gloves.
View model at 3000 polygons against 1536 on the stock first-person UMP45, on eleven textures: eight 512x512 sheets numbered smg_ump45_01 to smg_ump45_08 for the weapon plus glove, finger and skin maps at 256 or 128. Player and world models are 2372 polygons each on a single 512x512 sheet. The animation list includes an inspect take of 206 frames next to a 104-frame reload and a 31-frame draw, which not every model in the section carries. Six sounds and a buy-menu icon ship with the archive.
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