Description
A port of the CS:GO finish. Contour lines of a topographic map run across the whole gun in grey and slate blue, and red picks out the front sight ring, a row of short strokes along the top rail and a stripe under the receiver. The stock keeps the same map pattern in darker tones, so the red reads as marks left on a chart.
One model in the archive, first person at 11506 polygons against 1536 on the stock UMP45, drawn from a single 552×551 sheet for the gun plus three maps for glove, fingers and skin. Player and world models are not included. Sequences are idle at 32 frames, an 83-frame reload, draw and three firing takes; there is no inspect. Eight sounds ship with it: the shot at the stock path and seven handling takes covering bolt back and forward, the bolt slap, magazine in and out, and the draw.
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