Description
Two tones only: saturated violet and near-black. The violet takes the edges and the raised parts, the top rail, the sight housing, the panel lines along the receiver and a broad band down the stock, while the flats between them stay dark. A few lines of small white lettering are printed above the grip.
First-person model at 3296 polygons against 1536 on the stock UMP45, on 27 textures: 24 sheets for the gun and separate maps for glove, fingers and skin. Player and world models are 2630 and 2664 polygons where the stock pair is 742 each. Named sequences cover idle, an 83-frame reload, draw and three firing takes, without an inspect. The archive carries seven sounds: two shots at the stock path and five handling takes for bolt, magazine and draw in a folder of their own.
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