Description
Black body with orange grunge painting over the receiver and the magazine: torn stencils, tiger stripes and chevrons. Square decals sit on top of the paint, an orange hazard triangle and an orange plate with a skull, plus a small grey one with cyan crosses. Behind them the stock turns to blue crackle over black and then to red near the butt.
First-person model at 3316 polygons against 1536 on the stock UMP45, on 28 textures: 24 sheets for the gun in odd sizes from 212×337 to 1180×68, three maps for glove, fingers and skin, and one more 512×512 sheet. Player and world models are 2630 and 2664 polygons against 742 each on the stock ones. Animations cover idle, a long 83-frame reload, draw and three firing takes; there is no inspect. Seven sounds ship with it: two shots at the stock path and five handling takes for bolt, magazine and draw in a folder of their own.
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