Description
Black base under blue and magenta paint thrown on in broad splashes: the receiver takes a torn magenta patch, the stock a blue one, and pink glyphs are sprayed across the butt. Part of the surface is filled with a fine hexagonal mesh, three violet dots sit on the sight housing, and a small orange marking is printed near the ejection port.
First-person model at 3296 polygons, twice the 1536 of the stock UMP45, on 27 textures: 24 sheets for the gun and three maps for glove, fingers and skin. Player and world models are 2630 and 2664 polygons against 742 each on the stock ones. Named sequences give idle, an 83-frame reload, draw and three firing takes, with no inspect. Seven sounds ship along: two shots at the stock path and five handling takes for magazine, draw and bolt kept in a folder of their own.
Comments