Description

Light grey and pale blue panels over a dark navy frame, with orange running along the lower receiver and the front of the magazine well. A printed strip near the ejection port reads as a serial block, an orange square with the number 24 sits under the rail, and the scope with its rings is left black. The dark glove on the grip carries a mottled pattern.

View model at 3705 polygons on 41 bones, against roughly 1800 on the stock first-person SG 550, laid over twenty-two textures: sixteen numbered sheets from 512×512 up to 700×300, the 512×512 magazine map, a 380×768 strip, three hand maps and an 800×200 credit. The player and world models sit at 12024 polygons each on two sheets, 512×512 for the body and 256×512 for the scope. Four sounds ride along, the shot with the bolt pull and the magazine in and out, and the 247-frame idle is the longest take in the file.

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