Description
A lean man in a dark navy tank top, with both arms sleeved in orange-brown tribal tattoos from shoulder to wrist. He wears black fingerless gloves, olive camouflage cargo trousers rolled up at the ankle and low brown shoes. On his head is a dark cap with a red band worn backwards, and over it a pair of on-ear headphones with a boom microphone; a cigarette sits in the corner of his mouth and the jaw carries a short beard. Nothing military is attached: no vest, no pouches, no holster, and the hands are empty.
Only the guerilla slot is replaced, so one of the four terrorist types changes and the other three, along with the whole counter-terrorist side, stay stock. The mesh carries 2,232 polygons against 800 in the stock player model, on 34 bones. Four textures dress it, a 512×512 sheet with smaller maps at 256×256, 248×250 and 244×245, and a companion texture file ships beside the model, so part of the skin data sits in its own file. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive holds nothing besides the model.
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