Description
Bright blue is thrown across a black curved blade in broad brush strokes, thinning into spatter along the cutting edge and picking up again on the finger ring. The gloves are not the stock pair: black with a dark red palm panel, a strap across the back of the hand and a small red mark at the wrist. The karambit comes from Southeast Asia, its curve follows the line of a tiger claw, and the ring takes the index finger.
The view model holds 3,939 polygons against the stock knife’s 1,040, on 40 bones, under twenty-eight textures. Three dress the hands, at 512×256, 256×256 and 512×512, sizes doubled from what the stock game uses; the other twenty-five cut the knife into pieces, from a 108×518 sliver to a 712×120 strip. There is no chrome map. The idle runs 268 frames, the draw 29 and every attack 35. The third-person model was rebuilt to 1,975 polygons where the stock one has 112, over twenty-four maps of its own, and the nine knife sounds are in the archive. There is no dropped-knife model, so on the ground it stays standard.
Comments