Description
Deep teal covers the rear of the slide and the grip, with a torn, spiky edge where the colour meets the pale brown of the barrel shroud and the front of the slide. The rear sight and the cocking serrations keep the same green tint, and the hands hold the pistol in dark matte gloves rather than the usual smooth black ones.
View model at 3790 polygons against 882 on the stock first-person Glock-18, on a 43-bone rig. The gun is split across 22 separate sheets — the longest is 1244×145 for the barrel, the tallest 228×915 for the hammer group — plus a 580×375 and a 580×276 map for the magazine and three more for the gloves, fingers and skin. Player and world models repeat the same 22 sheets at 2776 polygons. Seven sounds: two shots and five handling takes for the draw, the slide and the magazine. The animation set is the standard thirteen, so there is no inspect take.
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