Description
Bright green sits on the rear half of the slide and along the grip, while the front of the slide, the barrel shroud and the dust cover stay black with a grey wash. The cocking serrations and the rear sight are cut into the green block, and the front sight is black. Hands and gloves are the stock ones.
The archive holds the view model alone, at 882 polygons on a 41-bone rig, the same geometry as the stock first-person Glock-18, and the seven textures keep the stock names and sizes: 256×128 for the frame, 256×64 for the slide, 64×128 for the magazine, 64×64 for the barrel and three maps for the gloves, fingers and skin. The file was packed as v_glock.mdl, a name the engine does not read, so it goes in under the name the game expects. Thirteen standard animations, no inspect take, no sounds.
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