Description
A woodblock wave in cream and dark blue rolls across the stock and the lower body, drawn with fine black linework on the foam. Crimson and brown wash over the receiver, the rail and the front end, thinning where the metal catches light. Small printed characters run along the side of the frame; the rear sight and the trigger group stay dark.
View model at 5159 polygons on 76 bones, against 1306 on the stock first-person Galil, spread over 31 textures: 27 rifle sheets up to 880×184, a 512×512 map and separate glove, finger and skin maps. A world model at 4559 polygons is included; the archive carries no player model and no sounds. Animation covers idle, draw, reload and three firing takes.
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